1. What name/alias do you go by? Ryan 2. What's your plurk username?here 3. Character concept? Orbal gun using junior bracer-equivalent. Slightly spoiled by an easy childhood in a relatively wealthy family (parents run a septium mining company), got a rude awakening by the realities of training to be a bracer and having things not come easily to them for once. Combat skills that had seemed sufficient against targets at the range proved to be somewhat lacking when faced with living monsters. The stories of bracers in books rarely mentioned the challenge of dealing with frustrated or angry clients. But they keep trying, they wont give up so easily. 4. Anything you want to see in game? Enemies with weird powers, ridiculous looking enemies that are a serious threat, ancient artifacts with mysterious powers 5. What kind of group would you prefer for the main cast? I feel like Bracers are always a good bet, easy hooks and can be very mobile as the story needs. 6. Link your favorite AMV!this
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Date: 2020-12-28 07:03 pm (UTC)2. What's your plurk username? here
3. Character concept? Orbal gun using junior bracer-equivalent. Slightly spoiled by an easy childhood in a relatively wealthy family (parents run a septium mining company), got a rude awakening by the realities of training to be a bracer and having things not come easily to them for once. Combat skills that had seemed sufficient against targets at the range proved to be somewhat lacking when faced with living monsters. The stories of bracers in books rarely mentioned the challenge of dealing with frustrated or angry clients. But they keep trying, they wont give up so easily.
4. Anything you want to see in game? Enemies with weird powers, ridiculous looking enemies that are a serious threat, ancient artifacts with mysterious powers
5. What kind of group would you prefer for the main cast? I feel like Bracers are always a good bet, easy hooks and can be very mobile as the story needs.
6. Link your favorite AMV! this