lesyay: (a kiss from a duck)
[personal profile] lesyay
Welcome to Valeria, a confederation of eight states brought together through alliances and shared history. They have a robust history of trade and mutual protection. The confederation is abundant with rivers, the largest of which is the Alba Ora, which splits and merges numerous times to create an interwoven system connecting each of the eight states together.
Since the Orbal Revolution took off, though, the people have been rapidly expanding into orbal technology, as well as using this new technology to construct massive canals to further connect the various states.

The eight states are:

Argon: Dominated by the city of Argon, the largest city of Valeria and the seat of its federal legislature. Argon also has the majority of the confederacy's foreign embassies, and as such it's considered the de-facto capital... at least by other countries, and by Argonians, but not by other members of the confederacy.
Zibell: Upriver from Argon, Zibell hosts a massive riverine city of its own. It owes its existence to river trade and merchant taxes. However, the recent canal projects have created more direct routes of marine trade, allowing people to bypass Zibell and forcing the city and state into a recession.
Kuton: A farming district rich in resources and surprisingly high population. The landowners of Kuton became monetary giants because of this. With their wealth and abundance of population, Kuton was chosen as the seat of Valeria's federal judicial system. But thanks to the Orbal Revolution, the landowners are making their farmlands more and more efficient, allowing them to displace people as they expand their domains.
Wald: A mountainous and less-populated state, Wald nevertheless remains an important cultural site for Valeria. It hosts the seat of Valeria's Septian Church, making it a site of religious importance and pilgrimage. Wald hosts two fairly prominent areas, and is currently in the middle of a project to construct a tunnel through the mountains to connect them.
Schelfaren: The state that was at the heart of Valeria's Orbal Revolution, it now boasts a number of colleges and universities, as well as being the seat of the most powerful orbal technology companies on the continent. Originally it held a number of mining towns, being situated at the foot of the mountains near Wald. It has a number of ministry seats in Valeria due to its former status as a production state and current status as an academic state.
Valrouis: Although situated in the most remote corner of Valeria, it was instrumental in forming the original confederacy. It hosts a large number of forests, forming the backbone of construction in Valeria. More recently, it's been heavily involved in the construction of the new canals all across Valeria. Its workers are a hardy bunch who brag of their strength and deeds.
Fidenae: A state situated on the Fidenae Peninsula, containing almost 3/4s of the confederacy's coastline. It hosts the Valeria Merchant Company, the largest merchant company in the confederacy, as well as the federal Merchant Navy, a naval power rivaling the largest of the more warlike countries.
Tevaneu: A large state bordering Weslan to the south-west, they share part of their language and culture with the warlike country. As a territory, they are fiercely independent, and cooperate with the rest of Valeria out of mutual aid. They form the backbone of Valeria's infantry military, as well as hosting the largest and most successful training halls for various forms of combat.

As various factions withing Valeria, both nationalistic and secessionary, come to a head, the various nations around Valeria begin to move. Weslan to the south-west is in the middle of its own civil war, but has often come into conflict with Tevaneu. Mystolia is a nation steeped in its own culture sharing a north-western border with Valeria - nobility and honor are a big deal in Mystolia, and their alliance with Valeria might only last as long as they believe Valeria holds it as well. And to the north, Saint Arche, the largest seat of religious power on the continent.

And that's not to mention the forces stirring in the shadows...


For further setting information, check out this setting post.




TRAILS OF VALOR will be a large tabletop game about the fate of Valeria, a country set in a world inspired by the Trails series of JRPGs. Naturally, the system will be Valor.

What you can expect:
-Lots of interconnecting plotlines
-Political intrigue
-Fighting monsters
-Good, evil, and every motivation in between
-Shadowy organizations behind world-spanning conspiracies
-Dumb shounen moments too

I'll be recruiting 5-6 players to run 2 characters each, one "main" character (most likely an anime teen or young adult, who still has a lot of growing to do) and one "side" character (more powerful, probably a relatively older character.) The main and side parties will start off operating separately, but eventually be mixed up as plot allows and requires.

Interested? Sign up!!! Game won't be for a long while (not until I finish running Soleil, which has over a year left, minimum.) But with the amount of plotting and planning, signing up early is the only way I can get everything done.

1. What name/alias do you go by?
2. What's your plurk username?
(Or other social media contact.)
3. Character concept? At least for the main character.
4. Anything you want to see in game?
5. What kind of group would you prefer for the main cast?
In other words, do you want to be Bracers? A special unit of Valeria? A military school class? Something else?
6. Link your favorite AMV!

Date: 2021-01-08 09:05 am (UTC)
404godnotfound: (05)
From: [personal profile] 404godnotfound
Assuming Kingdom Valor is still going, Sunday - Thursday afternoons/evenings/nights are all open.

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Emily Skye

January 2025

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